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Cross-platform mobile football game. Built in Unity, it features fast-paced football matches, multiple modes, and distinctive venues.
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GoalEnglezi football game
$2930

Annual Revenue

$19,500

Asking Price

Business Model

GoalEnglezi is paid to download, listed on the App Store and Google Play at $2.99
$250

Monthly Revenue

36+

Number of Customers

Mobile App

Listing type

36

Monthly visitors/users

Jul 6th, 2026

Business Start Date

6.7x

Asking multiple

Expenses

Minimal; no material recurring operating expenses

An original cross-platform street football game built in Unity and launched on iOS and Android in August 2026. The game brings fast-paced football gameplay into distinctive urban environments inspired by cities across the MENA region, with multiple characters, venues, match formats, and tournament gameplay. It has been developed as an original product rather than a client project.

The sale represents an opportunity to acquire a completed and published mobile game at an early commercial stage, rather than funding development from concept to launch.

Key assets and features include:

  • Complete Unity source project and source code
  • Live iOS App Store and Google Play applications
  • Original brand and associated assets
  • Multiple playable characters and venues
  • Integrations and authentication
  • Meta SDK and app-event tracking integration
  • Domain and website
  • Marketing creatives and historical campaign data
  • 30 days of post-sale transition support

The game is fully developed and published. Day-to-day operational requirements are limited. A new owner would be responsible for store management, marketing/user acquisition, analytics, customer support, and any future content or feature development they choose to pursue.

Users

The game launched in August 2026. Early downloads have already originated from multiple international markets, demonstrating initial interest across various regions.

See few FAQs with Seller →
Unity
C#
C++
General
Codebase
Domain
Website
Customers
Social Media
Mobile application
Plugins or Extensions
Licenses
Marketing Materials
Support Materials
Based on completed product, source code & IP value.
I operate multiple products and decided to concentrate resources on other ventures. The product would be better positioned with a buyer that has established mobile-game publishing, performance marketing or distribution capabilities and can focus on scaling an already-developed product.

FAQ with Seller

Paid marketing, new modes, players, venues & markets
Limited Meta Ads and Apple Search Ads testing
Around 1-2 hours/week for monitoring & maintenance
Turnkey game with significant room to scale globally

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